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Learning Management System Market Overview The global Learning Management System Market has been expected to increase at a CAGR of 21.20%, with a value of USD 42.31 billion over the forecasted year of 2027. The learning management system is a web-based application that assists in implementing and administering online training and learning programs. It provides numerous features like a customizable user interface, social learning, mobile compatibility, automation, pre-built and custom courseware and blended learning. It also offers a seamless experience on the front and back, improved efficiency, support for multiple learning methods, and valuable insights. As it is fast, productive, cost-effective and helps to improve learning, the demand for the learning management system market is escalating across the world. The increase in the adoption of the learning management systems for online learning and the inline classes to reduce the costs and the increase in convenience act as major drivers for the market. In addition, the increase in the penetration of smartphones coupled with the fast internet connectivity, rise in the preference among the consumers for the learning management systems and massive adoption of this system among the educational institutes accelerate the learning management systems market growth. However, the high prices of courses and unstable internet connections in the remote areas decrease the market s growth. The demand for smart and interactive learning platforms like electronic learning, open online courses, mobile education and online tutorials is rising remarkably with the growing preference for training and learning sessions. The educational institutes adopt tools to support and enhance the learning process and teach efficiencies. At the same time, the novel coronavirus pandemic caused the temporary closure of the entire market sectors around the world. The crisis has dramatically changed the entire education system, and it has escalated the demand for online learning platforms. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/1858 Competitive Landscape The global market report discussing the challenges of the learning management system market includes latest changes initiated by companies like Blackboard, Inc. (U.S.), Edmodo (California), SAP SE (Germany), IBM Corporation (U.S.), Oracle Corporation (U.S.), McGraw-Hill Education (U.S.), Xerox Corporation (U.S.), D2L Corporation (Canada), Cornerstone On demand, Inc. (U.S.), and Saba Software, Inc. (U.S.). MRFR analysts have included a study of these changes to understand how the market can proceed further. Segmentation The global market has been segmented into five basic categories user-type, deployment model, delivery mode, application, and regional analysis. With the user type, the market is divided into two categories academic corporate. According to the deployment model section, the market is further divided into cloud-based and on-premise. By the delivery mode, it is further classified into two sections distance learning and instructor-led training. As per the application section, the learning management system market is classified into four parts administration, content management, performance management, etc. With the regional analysis part, the global market has been classified into five parts Asia-Pacific, Europe, North America, South America and Middle East Africa. Regional Analysis The driving factor for the growth of the learning management system market in North America is the presence of the learning management system platform pioneers like Docebo and iSpring, which successfully offer services to big and SMEs. The mobile learning initiatives and the policy implications in America indicate that the mobile learning efforts in Canada and the United States are generally school or district-led. North America is likely to hold the market for the learning management system due to the rising of high-tech activities across the entire region. The United States has a large number of colleges and universities. These factors would create huge opportunities for the players to expand their businesses in such a region. The Asia-Pacific is likely to showcase the strongest growth ever in the forecast period. China, India, Japan, Indonesia, Australia and several other developing regions focus on investing in the online education sectors. Industry News In February 2020, the Chinese e-learning leaders like TAL Education Group and GSX Techedu had raised around USD 3.2 million to promote e-learning technology across the entire region. Access Report @https //www.marketresearchfuture.com/reports/learning-management-system-market-1858 Table of Content 1. Report Prologue 2. Introduction 2.1 Definition 2.2 Scope of The Study 2.2.1 Research objective 2.2.2 Assumptions 2.2.3 Limitations 2.3 Market Structure Continued… List of Tables Table 1 Global Learning Management System Market (Usd Billion) Table 2 Global Learning Management System Market, By Services Table 3 Global Content Management Market, By Region Table 4 Global Performance Management Market, By Region Table 5 Global Administration Market, By Region Continued… List of Figures Figure 1 Research Process Figure 2 Drivers of Global Learning Management System Market Figure 3 Global Learning Management System Market By Services (%) Figure 4 Global Learning Management System Market By Application (%) Figure 5 Global Learning Management System Market Share By Region 2020-2027 (%) Continued… Similar Report***** Mixed Reality Market Research Report https //writeonwall.com/mixed-reality-market-by-development-size-share-and-demand-opportunity-size-share-trend-intel-corporation-u-s-sony-corporation-japan/ Smart Glass Market https //writeonwall.com/smart-glass-market-by-development-size-share-and-demand-opportunity-size-share-key-manufacturers-drivers-value-and-foreseen-2027/ Passport Reader Market https //writeonwall.com/passport-reader-market-by-development-size-share-and-demand-opportunity-it-security-and-data-protection-analysis-forecast-to-2030/ About Market Research Future At Market Research Future (MRFR), we enable our clients to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. MRFR team have supreme objective to provide the optimum quality market research and intelligence services to our clients. Our market research studies by Solutions, Application, Logistics and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help to answer all their most important questions. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com/
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http //www.guardian.co.uk/world/us-embassy-cables-documents/20129 http //www.guardian.co.uk/world/us-embassy-cables-documents/13370 http //www.guardian.co.uk/world/us-embassy-cables-documents/171076 ミャンマー核疑惑 12月9日に公開された原文の翻訳です。 報告されているところによると、北朝鮮労働者たちはラングーンから方角NNW315マイルにあるマグウェ管区のミャンマーの軍事地域にてSAMミサイルとみられるミサイルと地下施設の建築を進めているという。 North Korean workers are reportedly assembling SAM missiles and constructing an underground facility at a Burmese military site in Magway Division, about 315 miles NNW of Rangoon 我々はこの二国間協力の直接の証拠を得てはいないが、噂として聞く建築作業中の原子炉は、先にも書いたような活動の増加が観測されていることや、また、北朝鮮技術者をミャンマーで見たという主張と驚くほど一貫している。 While we have no direct evidence of this alleged cooperation, rumors of ongoing construction of a nuclear reactor are surprisingly consistent and observations of activity such as that described above appear to be increasing, as are alleged sightings of North Korean technicians inside Burma. そのミャンマー人はカヤー州のある場所から2000kgのウラン鉱石を提供できるといい、もしアメリカがウランを買うことに興味がないなら、タイをはじめとした他の国に売るという。 During XXXXXXXXXXXX interview, the individual claimed to be able to provide up to 2000 kg of uranium-bearing rock from a location in Kayah State XXXXXXXXXXXX , and further stated if the U.S. was not interested in purchasing the uranium, he and his associates would try to sell it to other countries, beginning with Thailand. この記事はウィキリークス・ウォッチ・ジャパンにて翻訳されたものです。
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I understand. And you think the Dreamcore will be able to handle that? All right, boys. Move out. You two head in that direction. This doesn t look like any those creatures walking around. It must be a different species. First examine There must be some combination needed to open the door. I ll just try something... April trying to use music door without knowing how to open it Grubber Oy! Anyone there? Vinnie can see or hear Zoë first time If only I had a handle for the window, I could probably open it. Examine without handle again The handle on this window looks a bit wobbly. I took the handle off. Window handle It s the handle from the bathroom window. Clim through That ladder leads up to the third floor fire escape. Dirty sheet Filthy towel That s one disgusting towel. I don t think that sheet s ever been washed. Makeshift rope Ugh. Yucky. I don t want to know what this towel s been used for. Hva faen... Vinnie! Hey! Vinnie! Hjelp! Faen. Help me! Vinnie! Need some help here, man! What are you yappin about this time, Ivar? Uh...jente. Faen― Cut the friggin yibbo talk and speak English, you stupid Norse. Faen, Vinnie! Need help! That goes back into the main cave. It doesn t look like there s any way for me to open it. I keep thinking I ve seen a creature like this before. But where? Could this be the ancestor of a species in Arcadia? It s a strange, alien symbol. I ve never seen anything like it. North symbol I can t remember seeing a rune like this before. West Symbol If Na ane was here, maybe she could decipher this. South symbol For some reason, I don t think these symbols were created by the creatures that live here now. East symbol I have no idea. It s all so strange. It must be magic? Magic Dreamcore Dreamer System test... System test Do you wish to do some system test? Goto main menu Goto MainMenu Goto the main menu Save checkpoint Load checkpoint teststring start test conversation Display and hide text Hey, jackass! You cannot attack a tea pot! The chapter is in the range [0.00 - 1.50] Chapter 0.00-1.70 return The chapter is in the range [1.6,2.0] Chapter 1.60-2.00, 3.00-4.00 COPYRIGHT FUNCOM 2006 Resume Game Save Game Debug locations Test Scene Audio Whirlybird sound Fire barrels Rain on water This setting is not supported by your system. Text Audio The Azadi are coming farther and farther north. We kill ten, another twenty appear. So we kill them, too. They re not invincible. That s not the way to stop them, Brynn. We need a better plan. Our sources in the city may have information. I hope so. But we need to focus on getting the supplies and bringing them back to the swamplands. They are all depending on us. If another moon passes, the children will be at risk. If they should fall ill... Na ane is right. We go back as soon as we have what we came for. We ll be cautious, Chawan. Now we continue. Another few days due south, and we ll see her. I can t wait to see the city! If it s anything like you ve described, April, it must be amazing. It s been a long time. Things change. I smell the enemy. They are close. Okay. Na ane? You divert their attention when they get close enough. Brynn? Stay behind Chawan. I can handle― I don t care if you wield your sword like an Ygainon bladedancer. We re not at home. We don t have the advantage. Follow my lead, Brynn. Your blade will taste blood today, worry not. Let the smoke clear before you attack. The toxins lose their effect quickly, but you should still not breathe them. Got it. Hey, Chawan? What do they smell like, the enemy? Hush. One down, a continent to go. Good work! Hah. Ha! Ha un! Che ta! Zu on! Nng! Uh. Go back to the hell you came from, Azadi. This is for my people. My sister will tear your soul to pieces in the afterlife. Ee-ya! You call that fighting? Westlander scum! Watch out! It is done. Zoë! Thank God, I m so relieved to hear your voice. Are you okay? Where are you? I m outside the walls, in an alley. I can t see any signs. Just a moment, I ll pull you up on my... What? Oh. My friend Liv, she installed some kind of shield for my mobile. She said it makes me invisible. It s amazingly effective, top grade stuff. I really need to meet this friend of yours. I think she d like you. Look, I want to get as far away from this place as possible. You can crash at my place tonight. There s not a lot of space, but you ll be safe there. The first thing you need to do is find the boardwalk... Charlie must know more than what he s letting on If there s anything you can tell me, anything at all... I don t know where else to go. Please. Jericho has powerful connections. If I tell them you refused to help me, they won t be very happy. He s hiding something, I know it If I didn t know any better, and if I thought you were stupid enough to pull that kind of shit in here, I d say you were threatening me. I m just warning you. If you know something, you d better tell me. Or else...what? You sue me? You torch my club? You sic the Corps on me? The EYE? You don t think I have powerful connections, girl? Do you have any idea who comes into this place, the people I mingle with? The next time you come into my place and threaten me, I ll have you thrown out. This time, I m just gonna ask you to leave. Please, don t― Apologise This has gone too far already Sure you will. And tomorrow morning The Hand That Bites will run an interesting story about this bar. Challenge Unless he tells me what he knows, I m not giving up What? (Laughs) Are you serious, girl? Points for effort, though. I m impressed. If you have any information, it would be worth a lot to me. Bargain I m sure he knows more than what he s letting on Is that so? Like, what, money? Or are you offering me something else. Like yourself. My advice to you, girl, is never threaten someone unless you re ready to follow through on the threat. In your case, that means never threaten anyone. Ever. Your friend Jericho, he was here last night. He wanted to meet face to face. He told me, some things shouldn t cross the Wire. He wanted some information about a place I used to live in called the Border House. Thanks...I guess. Here s a tip, though. Take it or leave it, your choice. Good. Your friend Jericho did drop by last night. He wanted to meet me in person. I...I m not― You don t need to answer that, girl. I get it. You must love this guy a lot. That s all I needed to know. Look, your friend, he was here last night. He said some things shouldn t cross the Wire. He wanted to know about this place I used to live in, place called the Border House. The Venice Academy of the Visual Arts. It was famous. Still is, but...for very different reasons. Back then, it was the best art school in the city. After the Collapse, I lived uptown for a while. I needed to get as far away from Venice as I possibly could. Different world, different times. The Collapse changed a lot of things. Hell, it changed everything. What did you study at the Academy? VAVA It would be interesting to know what Charlie studied at the Venice Academy of the Visual Arts Heh. I ll tell you, if you promise not to laugh. I studied dance. You did? I was a kid. I believed that with enough passion, I could do anything I wanted. I had such faith in myself and in the world. But faith and passion alone will only carry you so far before reality sets in. When that happens, you ve got to face up to the facts. Your life ain t gonna turn out the way you hoped it would. And your dreams... They don t matter so much anymore. You lose faith, but...life goes on. Besides, look where it got me in the end. I ve done well for myself. I m a happy man. Use pressure release handle Examine pressure release handle Open cover Examine cover Examine mailroom door Examine sliding doors Examine Touch Screen Use Touch Screen Examine Lab Doors Open Lab Doors Jama Sharif Roberto Jawhar Karen Awad Fatimah Carlita Yacob Usman Iqbal Nina Hannah elgwan Systems Sound Config Stereo (Software) Headphones (Software) Dolby Surround (Software) SRS Circle Surround (Software) 4.0 channel discrete (Software) 5.1 channel discrete (Software) 6.1 channel discrete (Software) 7.1 channel discrete (Software) 8.1 channel discrete (Software) Directsound 3D (Software) EAX 2 (Hardware) EAX 3 (Hardware) EAX 4 (Hardware) Sound Block Automatic Apply changes Anti-aliasing quality None Anti-aliasing quality %d Action 4 Action 3 Action 2 Action 1 Camera Camera behavior Camera horizontal axis Camera sensitivity Camera Stick Camera vertical axis Cancel Changes Character movement sensitivity Cursor sensitivity D-Pad Default Config Effects Volume Fixed behind Focus Field sensitivity Effects Quality Graphics Quality Heavy Attack High Interaction Inventory Inverted Keyboard Light Attack Low Master Volume Mouse Mouse mode Mouse overall sensitivity Move Down Move Left Move Right Move Up Movement Movement Stick Music Volume Next Focus Normal Normal (4 3) Off On Pad Pause Press key to re-assign to %s Prev Focus Release the pad. Release the stick. Reset to defaults Sneak Sneak Mode Settings will take effect next time you start the game. Speech Volume Subtitles Test Joypad Toggle Focus Toggle Menu Toggle Mobile Toggle Pause Tutorial Ultra Video Vertical Sync Widescreen (16 10) Widescreen (16 9) Press and release the %s button. Push and hold %s forward. Push and hold %s to the left. None Launch Xbox Dashboard You do not have enough space to save games. Continue without saving? Your Xbox doesn t have enough free blocks to save games. You need %d more free blocks. Continue without saving or launch Xbox Dashboard to free more blocks? Quit Game over. Reload last saved game? Reload Main Menu Really quit Dreamfall? Press again to skip Save And Quit You will lose any unsaved progress. Quit to Main Menu Give Up Aspect Resolution Device Loading saved game. Quitting to Main Menu. Quitting to desktop. Warning! Starting a new game will overwrite the current autosave. Warning! Continuing will overwrite the selected save game. Unable to load softwrap.dll, you should check your installation. There is an error with your license file, you should check your installation. You have reached the end of this trial. You need to buy the game before you can continue. Buy Reza Temiz. Apartment eight. First examination Who gets mail these days? I mean, really. Second examination I don t think Reza s received any mail in the five years he s lived here. knock on door open door examine door climb through I probably owe you my thanks for saving my life. Helena Chang look at door Reza s apartment. She s not breathing! I need to get her to a hospital... Where the hell is Reza? Look at vending machine After I learned about bioneering, I never wanted to eat vending machine food again. Fresh water, courtesy of the Bingo! Corporation. Laced with plenty of addictive hallucinogenics. Uh, no. I don t think so. I don t drink Bingo! water. Drink water use door The finest in Japanese toilet technology. I ve had some good times in this shower. I ve spent a lot of nights in that bed. It s very comfy and...bouncy. Nothing but the best for Jericho . These screens and consoles must have cost a fortune. Reza usually sticks to notepads and his mobile when he s working. The console s mostly for research...and fun. Knowing Reza, there s only beer and leftover pizza in the fridge. Examine fence The gate s locked with a chain and a padlock. Both of them look pretty new. First try Still locked. What was I expecting? Second try I m guessing that s the front entrance to the Victory Hotel. Not very inviting, is it? This window probably leads into the hotel basement. Excuse me, are you Charlie? Hi Zoë, right? You said you re a friend of Jericho s? Talk to Charlie Commando The Chinaman Vinnie Ivar Lorayne Marcus Emma Examine Sela That receptionist is looking a bit high-strung. Examine Helena She s trapped! And it looks like there s a build-up of gas in the laboratory. Look at before attempting door She s trying to tell me something. Look at after attempting door By the look of things, I need to get her out of there. Quickly. Look at after releasing pressure Looks like she s okay, but we still need to get out of here. Look at after rescue Close door You have to push the elevator call button. Get into elevator Look at documents Pick up documents Notepad I see the notepad. Examine in safe Twin A Twin B Are you talking to me? He s selling...something. I can t make out what, though. Lockpick Cut chain Axe It s an axe. The door looks very new, and there s...blood all over it. And someone s handprints. It won t budge. Axe handle It s the broken handle from the axe. It s just a bunch of filthy rags. Rag Smell I don t know what that s for. Okay, I get it. It s like a lighter. Examine used The tank is empty. I don t have anything to fill it with. Use without kerosene in inventory It s a metal can. That one s got petrol in it, I think. It smells like...petrol. Smelling kerosene can Torch It s just a dark hole. Examine unlit There s a small flame in there. Examine lit Burning torch It s a can. I think there s just water in that one. I don t smell anything, but there s definitely something inside. Water, maybe. Smelling kerosene can with water It s a rusty old can. Examine before smelling Examine after smelling That s...Reza s lighter... Reza s lighter MISSING TEXT! EXAMINE CRUMPLED PAPER. It s some sort of security system. Looks like it controls the building s surveillance cameras. I can t access this console. It s locked. Use without password Look at fuse box MISSING TEXT! EXAMINE FUSEBOX. Someone s rehydrating and heating a pizza. Looks like there s still a bit left on the clock before it s done. Front door. It s connected to a biometric reader. I can t get out that way. The little girl... She was pointing at that closet. What could it possibly mean? Pick up videograph It s an old videograph. Is that...Charlie? Examine before pick up Videograph What the fuck are you doing here? This is my room! Get back to― Start I ll check around, see what I can find. So tonight, The Fringe? You re not trying to con me or anything? Hey, you re back. Greetings We apologise, but there are no available taxis in your area. Please try again soon. Benrime said I would find this Blind Bob guy right outside. Could that be him? He looks blind. Examine beggar Alms fer a poor old blind bastard with na home na hearth? Minstrum Magda Could that be Crazy Clara? I don t see anyone else around. Examine before talk far Hi there, are you Craz― Uh, are you Clara, by any chance? Minstrum Magda. I finally found her. Examine Magda Good morning, dear. You look hungry. Do you want some soup? First encounter Psst! Hey... Hey! I wonder how long it takes for taxis to arrive in this neighbourhood. It s not responding. I hope that s just because there aren t any taxis available. Push button There s a call button here. No answer. spyder What a mysterious, and completely irrelevant, door. He s eating porridge. Zoë examines Brynn MISSING TEXT! ZOË TALKS TO BRYNN IN MAINHALL I think there s something or someone inside the cage. I see you got your baby back. Returning the pet The ghetto s closed by order of the Office of the Emissary. Spice Merchant Hello, hello! Ah, what a wonderful morning we re having. How may I be of service today, young lady? Spices Mulled wine There s red wine boiling in that cauldron. He doesn t look very happy. Initial It s closed. Step back. Mmh. MISSING TEXT APRIL EXAMINES SCAFFOLDING LADDER. Hooded Man Sister Sahya Give mulled wine Ghetto s closed You can t come through here. There s a curfew. The ghetto will reopen in the morning. So what are we doing tonight? All right, so tell me about the tower. Will you need any assistance tonight, April-an? Where are you going at this hour? Examine Benrime Talk to Benrime Open Front Door I need to find a way onto the scaffolding...but not until I ve taken care of that guard. Climb scaffolding PLACEHOLDER APRIL CLIMBS THE SCAFFOLDING AND FINDS SAHYA S OFFICE. The scaffolding leads all the way up to the bridge between the tower and the new barracks. It s a biometric scanner, probably linked to some primary authentication mechanism, like a voice code or an access card. This must be Damien Cavanaugh s office, and that s the only person I see in here, so...Damien? Hello? Can I help you? All right, Zoë, so you know what to do? That maintenance bot is working on the wall. PLACEHOLDER FLYING WITH AID FROM GARDENING TOOLS. Damien? It s Zoë. Brian Westhouse Well, I ll be damned! Hiro Obaasan She hasn t spotted me yet. He looks a bit glum. Touching the exhibits will trigger the alarm. That looks like a vending machine. Give gum Thank you! It s really good. Give videograph Use mobile Mobile Knock out Reza s not home. After knocking on door Open/close shower door Reza? Reza! Stay out there! I m looking for the package! Examine door clamp
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Evidence-based treatment of the common cold 2000.2.24 1.眼前の患者における疑問点の定式化 かぜの治療には何が良いか? 2.文献検索 教科書 Harrison Cecil Mandell 二次的情報 Cochrane ACP Journal club Evidence-Based Medicine 検索システム PubMed SPIRS common cold (MESH) / therapy / drug therapy / diet therapy 825 Limits Clinical trial, AIM 92 Limits Review, AIM 15 3.文献の批判的吟味(Critical appraisal) Cochraneについては行わなかった. 他の文献についてはreviewではほとんど十分な検討がされていなかった. 対象患者はいわゆるかぜ(膿性痰,GAS pharyngitisなどは省く)か,Rhino virusなどを使用した 人工的なかぜ. 成人も小児も含む,他に大きな合併症を持たない患者. Antihistamines Antihistamines and the common cold a review and critique of the literature JGIM 1996;11(4) 240-244 Total symptom scores:6つのstudyで検討.有意な効果なし. ただしstudyそのものが不十分. Sneezing(くしゃみ):5つのstudyで検討.有意な効果なし. Nasal discharge(鼻水):7つのstudyで検討.有意な効果なし. ただしstudyそのものが不十分. 少なくともterfenadineなどのlong actingな抗ヒスタミン剤などは無効. Anticholinergics Treatment of the common cold BMJ 1998;317 33-36 SneezingとNasal dischargeには有効.スプレーが良い? Alpha-adrenergic agonists 有効?だが,長期使用後のリバウンドあり. Steam inhalation (42-44℃で鼻を暖める) 英国では有効(症状に).米国では無効.手技の違い? Mast cell stabilisers (chemical mediatorsの放出の抑制とICAM-1のdown regulation) クロモグリク酸ナトリウム(インタールなど) 効果ありとの報告2例あるが,evidence不十分.比較的安全. NSAIDs 鼻汁の悪化,ウイルス量の増加,抗体価の低下の報告あり. naproxen(ナイキサン)では改善という報告あり.ただしどちらもevidence不十分. Vitamin C The Cochrane Library -1999 Issue 4 30の文献を検討. 予防的効果はない. 症状の軽減(8-24%)と期間の短縮(-0.07-39%)が認められる. 1g/日以上は必要. Zinc The Cochrane Library -1999 Issue 4 7つの文献で検討されているが,現段階では不明. Glucocorticoid 経鼻,全身投与ともに無効. Antibiotics The Cochrane Library -1999 Issue 4 7つの文献で検討. 治療効果なし.(odds ratio 0.95, 95%CI 0.70-1.28) 副作用は多い.(odds ratio 2.72, 95%CI 1.02-7.27) 鼻咽頭の分泌液内にH.Influ, Moraxella, Pneumococcusがいる場合のみ20%に有効という文献が 1つあり. 風邪に処方される抗生剤の費用は35億.卒後年数が高い医者ほど多くだす. 小児科より一般内科医が多くだす.いなかの医者ほど出す.週末や時間外に多い. 開業医の方が多くだす. その他 Interferon alfa:予防効果あり?治療としては効果なし. 抗ウイルス剤:効果なし. Soluble ICAM-1:症状の軽減あり.ただし1文献のみ. 合剤:alpha-agonist,anticholinergics,antihistaminの合剤:無効 市販薬?:有効? 4.目の前の患者に使えるか? 明らかに有効といえる治療法はなさそう. 少しでも症状を改善させたいのであれば,Vitamin Cを1g/日以上か. 鼻汁の強い人には抗コリン剤など.クロモグリク酸ナトリウムも良いか? 薬を処方した方が患者は安心するんだというのは,医者の勝手な思いこみ. それよりも薬剤の効果とその適切な使用時期を説明した方が,患者は満足する(JAMA 1983;250 1986-9) 予防的抗生剤を出して副作用を起こしたり,抗生剤神話を助長するよりも,2-3日しても調子が悪い ようならまた来るように伝えた方が良い.BMJ 1998;317 33-36 その他 かぜの後に合併するsinusitisのほとんどは,非細菌性なので症状がひどくなければ,抗生剤やレントゲン などは必要ない.J Allergy Clin Immunol 1998;102 403-8 治療は24時間以内に始めた方が良いだろう.evidenceは? BMJ 1998;317 33-36 入浴による悪化はない.(国内の文献のほとんど)朝日新聞 感冒薬でも過度の眠気(高齢者では意識障害の原因にも)や喘息誘発,緑内障,前立性前立腺肥大に注意 主な風邪薬 ダン・リッチ:ヨウ化イソプロパミド(抗コリン), フェニルプロパノールアミン(交感神経刺激), ジフェニルピラリン(抗ヒスタミン)の合剤 PL:サリチルアミド,アセトアミノフェン,無水カフェイン, メチレンジサリチル酸プロメタジン(抗ヒスタミン)の合剤
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Content Analytics Market Overview Content Analytics Market is defined as a group of technologies that can process digital content and use behavior while engaging and consuming the content. For instance, news sites, social media platforms, customers, documents etc., to answer specific questions. Content is one of the important tools for enhancing and exposing the market to engage consumers. It is a way to engage the consumers and keep them on their toes. It fulfills required business goals like brand awareness, increasing revenue, creating leads, etc.; in the pandemic, several market revenue decreased. However, the rising use of cloud-based technologies increased in the COVID 19 outbreak, due to which the market got positively impacted. The effect of the pandemic is decreasing, and it will accelerate the market. The tech giants are forming new developments, and regions rising digitalization will push the market towards potential growth. As cloud technologies are easing business operations, it will increase the demand for content analysis; these factors will fuel the market. The increasing popularity of online mediums such as Instagram, Facebook, Linkedin, and youtube upsurge the demand for content analytics and will help in the market s progression, creating many opportunities for the Content Analytics Market. Many companies adopt content analytic software for major growth; such advantages will foster the market. The inability and disruption in the industrial operation and supply chain function are huge restraints for the market. Still, people are there who lack awareness, and the growing concern and the data breach are challenges the market will have to cross to gain growth. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/3956 Major Key Players Due to the presence of multiple players who strive to capture a greater share, the global content analytics market appears to be moderately fragmented during the forecast period of 2017 and 2023. The report published by Market Research Future has profiled the significant players in the content analytics market to provide a comprehensive overview of their operations and strategies. Some of these prominent players present in the global Content Analytics Market include International Business Machine Corporation (U.S.), Adobe Systems, INC. (U.S.), Clarabridge, INC. (U.S.), Interactive Intelligence Group, INC. (U.S.), Opentext Corporation (Canada), Oracle Corporation (U.S.), Verint Systems (U.S.), Nice Systems LTD. (Israel), SAP SE (Germany), and SAS Institute, INC. (U.S.). Segmental Analysis The Content Analytics Market is segmented by application, deployment and vertical. The market is divided into the on-premise and cloud-based on the application segment. The cloud-based content analysis software will gain a high growth rate in the forecast period. The application segment is bifurcated into social media analytics, web analytics, text analytics, speech analytics, etc. Social media analytics will dominate the market in the forecast period as most people spend their time on social platforms. Not only people but different enterprises and industries also use this platform to improve market growth as this increases exposure. The variables of the vertical segment of the Content Analytics Market are IT and Telecommunication, media and entertainment, retail and consumer goods, healthcare, government, BFSI, travel and hospitality, and others. Regional Analysis The Content Analytics Market is studied in five major regions such as North America, Asia Pacific, Europe and other parts. North America will register a high CAGR in the market in the forecast period. The presence of major vendors and the rising use of content analytic software will improve the market condition in the forecast period. The Asia Pacific is growing in the second position due to the high adoption of digitalization. The region is also experiencing high development in IT structure and will propel the market. Industry Update LinkedIn has announced to the customers that it is bringing some new tools for creators, including improved content analytics, new profile video tools, newsletter showcase options, a subscriber bell for update notifications, etc. Access Report Details @ https //www.marketresearchfuture.com/reports/content-analytics-market-3956 Table of Contents 1 Market Introduction 1.1 Introduction 1.2 Scope of Study 1.2.1 Research objective 1.2.2 Assumptions 1.2.3 Limitations 1.3 Market Structure 2 Research Methodology 2.1 Research Type 2.2 Primary Research 2.3 Secondary Research 2.4 Forecast Model 2.4.1 Market Data Collection, Analysis Forecast 2.4.2 Market Size Estimation Continued…. View Similar Report** Mobile Security Software Market https //writeonwall.com/mobile-security-software-market-size-key-players-with-product-particulars-applications-future-trend-business-growth-market-size-key-players-update-business-statistics-and-forecast-till-20/ Casino Market https //tealfeed.com/antivirus-software-industrykey-players-product-particulars-breig Antivirus Software Market https //tealfeed.com/antivirus-software-industrykey-players-product-particulars-breig List of Tables Table 1 Content Analytics Market, By Application Table 2 Content Analytics Market, By Deployment Table 3 Content Analytics Market, By Vertical Table 4 Content Analytics Market, By Region Table 5 North America Content Analytics Market, By Application Continued…. List of Figures Figure 1 Research Type Figure 2 Content Analytics Market By Application (%) Figure 3 Content Analytics Market By Deployment (%) Figure 4 Content Analytics Market By Vertical (%) Figure 5 Content Analytics Market By Region (%) Continued… About Market Research Future At Market Research Future (MRFR), we enable our clients to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. MRFR team have supreme objective to provide the optimum quality market research and intelligence services to our clients. Our market research studies by Solutions, Application, Logistics and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help to answer all their most important questions. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
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JDorama.com http //www.jdorama.com/ ドメイン管理者の国はシンガポール Q:誰がウェブサイトを所有しているか? A:シンガポールの日本のドラマ愛好家。 Kegareta Shita [汚れた舌] 部分転載:http //www.jdorama.com/drama.936.htm "Naoko s Filthy Tongue has fans licking lips" Yu Yamada gets leg over actor Shun Oguri to get leg up in career http //www.jdorama.com/viewtopic.php?p=766917#766917 The Nakamura-Takeuchi split she gets the kid, alimony and a new career, he gets hosed 部分転載:http //www.jdorama.com/viewtopic.php?p=748428#748428 Sexy thespian Tomoko Yamaguchi uses booby trap to snare audience for TV show http //www.jdorama.com/viewtopic.php?p=727787#727787 Offbeat panty bar offers uninhibited lust with the improper stranger http //www.jdorama.com/viewtopic.php?p=695445#695445 How low can they go? 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Pseudo pedo-porn peddlers loll in lascivious limbo Latest Akihabara geek fetish? One-eyed virginal maid mummies Offbeat 'panty bar' offers uninhibited lust with the improper stranger One, Two, Poo in Your Shoe; Three, Four, Wee on the Floor Pesky perverts pry on otaku's dolled-up maids Sex workers on the ball with World Cup fever Stressed teachers indulging their wild sides with coworkers, parents -- and Top baseball commentator the latest to strike out in NTVs string of sex scandals WaiWaiの記事を転載した英語サイト:J 毎日新聞謝罪記事の問題点
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(108p) Team battles Sometimes players will fight together as a team (see challenge). When this happens the team must split the total points value of their force between all the players in the team in a mutually agreeable manner. For example in 2000pts game a two player team might take 1000 points each, or one might take 1500 and the other 500 and so on. Each player is then allowed to add bonuses to their individual total as described above. Each player in a team controls his own army. Both players move their units in the movement phase, both players shoot in the shooting phase etc. Units may not charge, shoot or cast magic spells against units controlled by another player in the team Characters form one army may not join units belonging to another team member’s army Commanders can only command units from their army. Only units that belong to the same army count as "friendly units" for the purpose of the rules. Units belonging to another team member’s army do not count as friendly units. In team battles the break point of each team army counts together, so both armies withdraw only when total break point is reached. Each army has it’s own general. If one general is killed, his army doesn’t withdraw, however the team can no longer win the battle. It can only lose or draw. Commanders can only command their own armies and wizards can only cast bonus spells on their own troops. Conquest and Building Phase When you play a game of Warmaster you earn empire points as shown on the chart below. Empire points are used to take territory, to build cities, castles, ports or mines or to remove territory from a rival player. Players take it in turns to spend their empire points, starting with the player with the smallest empire and working up. Earning Emprie Points The number of empire points a player has to spend depends on how well he did in the battle phase. Players who lose earn 1 point, drawing players earn 2 points, and winners earn 3, 4 or 5 depending upon level of victory. Results of a battle are determined as follows Lose – 1 Empire Point.Army is forced to withdraw while earning less victory points than the opponent OR army earns less victory points when no side withdraws. A player also loses when he willingly surrenders. Draw – 2 Empire Points. In case one army is forced to withdraw but gains more victory points than its opponent the battle is a draw and both armies get 2 EP. A player also gets 2 EP when no side withdraws but they have more victory points than the opponent. Minor victory – 3 Empire Points. Army is victorious when it forces the enemy to withdraw and earns more victory points at the same time. Major Victory – 4 Empire Points Army breaks the enemy while not losing more units than half of its break point. Massacre – 5 Empire Points. Army massacres an enemy when forcing him to withdraw while not losing more than 25% of its break point. In a team game all players in a team earn one less empire point (so if their side wins a victory each player earns 2 Empire points). If a player fights more than one battle in a turn then he must average out the empire points for the battles they fought, rounding any fractions down. For example if a player fights two battles, loses one and scores a massacre in the other, then he would score (1+4)/2=2,5, rounded down to 2 empire points.
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XP(SP3)でsteamの格闘ゲームを遊びたい。 まずはこれ http //img.atwikiimg.com/www54.atwiki.jp/kenkyonacraiv/pub/WindowsXP-KB2584577-v0.4-x86-JPN.exe コレ一本(拡張カーネル)インストールするだけでわりと大体のゲームが遊べるように。 不具合出たらアンインストール。(ブルスク出る場合はセーフモードからアンインストール。) どうにもならなくなったら、セーフモードで起動してWidowsの復元を使う。 上のファイル入れたけど動かない。(不具合が出るので導入できない。) 初回アップデートを済ましたあとに、下のファイルをゲームフォルダ内に全て導入する。 exe等差し替えたままでもアップデートは現状出来るっぽいけど、上書き前の元データは取っておいた方が無難。 ゲームフォルダの場所は初期設定で C \Program Files\Steam\SteamApps\common XP(SP2)は確認してないけど、バトルファンタジアは導入しても起動しなかったらしい。 MELTY BLOOD Actrees Again Current Code ver 1.04(16/7/5) http //www54.atwiki.jp/kenkyonacraiv/?cmd=upload act=open pageid=18 file=MBAA.rar UNDER NIGHT IN-BIRTH Exe Late ver 1.03(16/9/6) 永遠の準備中(拡張カーネル導入すれば動く。) exe変えると起動しなくなるので、拡張カーネルをインストールするしか無いかも。(MBAACCで改造流行ったから・・・) Battle Fantasia -Revised Edition- TK patch 1.01(15/11/26) http //img.atwikiimg.com/www54.atwiki.jp/kenkyonacraiv/pub/bf%20tk1.01.rar 拡張カーネルだけじゃ動かない気がする 新しいの買ったら追加予定? DPP(IF-SEGA)、キーコンフィグ関連 Psxpadの場合はドライバの方からキーバインドを変えることが出来るので、そっちで対応するのも有り。 コントローラーパネル、ゲームコントローラー、Psxpadのプロパティ。 キーコンしたいボタンを押しながら、ボタンコンフィグの数字をマウスでクリック。でドライバ側でキーコン可能。 (startとselectを入れ替えるだけでもかなり楽になる。) どうしても無理なゲームはJoyToKey や x360ce 等が必要。 x360ceについては後述。 MELTY BLOOD Actrees Again Current Code 決定、キャンセル、スタート、Back(セレクト) のキーコンフィグが通常出来ないが、 C \Program Files\Steam\SteamApps\common\MELTY BLOOD Actrees Again Current Code\system 内の _KeyConfig.ini で編集可能。 P0_Val04がスタート。P0_Val14が決定。P0_Val15がキャンセル。(2PはそれぞれP1_Val04、P1_Val14、P1_Val15) そこのイコール後の数字を、コントローラーパネルのゲームオプションで表示される番号を見ながら変更。 Backボタンのキーコンは出来ず、スタートとBackボタンを同一ボタンに設定することになるが、特に不具合無し。 UNDER NIGHT IN-BIRTH Exe Late 決定、キャンセル、スタート、Back(セレクト) のキーコンフィグが出来ない。 キーコンフィグのファイルは C \Program Files\Steam\SteamApps\common\UNDER NIGHT IN-BIRTH Exe Late\system 内のファイルに保存されいてるが・・・ (筆者の環境だと YHs)WL}VXo==!R4+kCVu.dat というファイルに保存されているけど上記キーコンフィグが割り当たってる場所は見つからなかった) そもそもexe弄っただけで起動しなくなるんじゃ、もし変えれても動かなくなるかもしれない。 Battle Fantasia -Revised Edition- スチーム内のライブラリから起動すると、ランチャーが立ち上がる。 ここでは方向キーが効かないので、方向キーのコンフィグには触らない。 もし触ってしまった場合はランチャーを閉じて、C \Program Files\Steam\SteamApps\common\Battle Fantasia Recised Edition 内のsetting.cfgを削除する。 ボタンコンフィグはここでは、バトルファンタジアでどのようにボタンを扱うかを設定する。 非常に紛らわしいが、例えば、RAP2SAの一番左上のボタンはAボタン・・・では無く箱○パッドでいうXボタンなのでXボタンにコンフィグする。 ここでの設定がズレていると、ジ・エンド・オブ・デスブリンガーを選択する際にどこにLTボタン等を割り当てたか。と探すハメになる。 ゲームを起動した後のボタンコンフィグは、どのボタンでどの行動をするかを設定する。 例えば、RAP2SAの一番左上のボタン(ランチャーのコンフィグでXボタンとして設定)のXボタンでA(弱P)ボタンを出す。とコンフィグする。 THE KING OF FIGHTERS 98 ULTIMATE MATCH FINAL EDITION THE KING OF FIGHTERS 2002 UNLIMITED MATCH 問題なく動くが、キーコンフィグが若干不親切。 決定が弱K。キャンセルが弱P。割り当てた瞬間に反映される。 そのため、キーコンフィグ途中で弱Kに割り当たってるキーが存在しなくなると途中でキーコン不能になる。 必ず最初に弱Kからコンフィグするようにすると回避できる。 THE KING OF FIGHTERS XIII STEAM EDITION 反応しない!! クソソフト!! しょうがないので、JoyToKeyや、x360ce 等でなんとかする。 x360ceの場合は、ゲームが立ち上がってからDPPにコントローラーを繋げないと1コンとして認識されない。 (ご丁寧にパッドだけは認識しやがるのでx360ceも一手間いる。) x360ceについて DirectInputなDPP(if-sega)をXInput(箱○コン)に変換してくれる。 x360ceを導入したゲームを立ち上げた時にだけ自動的に、XInputに変換してくれるので便利。 導入法 最新版のx360ce(3.x)はXPだと動かないので、2.xを探してダウンロード。 旧バージョンはここ (筆者は2.1.2.191を使用。) ↓ ダウンロードしたファイルの中身を使いたいゲームの「.exe」があるフォルダに移動して、x360ce.exeを起動。 ↓ 2回yesを押す。 ↓ そのまま触らずNext(なんとPsxpad用のプロファイルがネットから拾えるのでキーコンいらず。) ↓ finish ↓ saveして終了 画像付き外部リンク http //socom.yokohama/games/1772/ x360ce.exeはキーコンに使うだけなので、一度設定すれば閉じてOK。 次回以降は、何もせずそのままsteamのゲームを立ち上げるだけ。(立ち上げるとポンというパッドが繋がった音がするはず。) Psxpadのドライバ側でキーコンしてる場合は該当箇所を治す。 if-segaは未確認。もしプロファイルが拾えない場合は自分でキーコン。 (左アナログをキーコンしないと方向キーが効かないので注意。)
https://w.atwiki.jp/steamachievements/pages/27.html
総項目数 518 ページ 1 2 3 4 一般実績 40 実績名 説明文 備考 クラスのリーダー すべてのクラスで、1 ラウンドを戦いきる。 チームドクター メディックとして、累積回復ポイント 25000 を達成。 火炎放射器使い 30 秒以内に 5 人の敵に火をつける。 セントリーガンの名手 セントリーガン 1 台の累積キル数を 10 に伸ばす。 強敵 リベンジキル数 5 を達成。 不屈の戦士 死なずに連続で 5 キルを達成。 変装の達人 敵のメディックをだまして回復してもらう。 フレンドと共に... フレンドリストに登録されている 7 人以上のプレイヤーと一緒にゲームをプレイ。 王者 ゲームで 20 勝する。 強靭無比 累積総キル数 1000 を達成。 ヘッドハンター スナイパーとして、ヘッドショット数 25 を達成。 ワールドトラベラー すべてのマップ(2Fort、Dustbowl、Granary、Gravel Pit、Hydro、Well(CP))でゲームを最後までプレイする 猛攻 2Fort で完勝する。 突破不能の防御 Gravel Pit で、奪取ポイントを 1 つ残らず守りきる。 電光石火の攻撃 Well で 5 分以内に勝つ。 容赦なき攻撃 Hydro で、奪取ポイントを 1 つ残らず奪って勝つ。 鉄壁の防御 Dustbowl で、奪取ポイントを 1 つ残らず守りきる。 Ready For Duty 各クラスをクリアするごとに次がアンロックされます。 チュートリアルをクリアすると解除 Riftwalker エンジニアのテレポーターを使用してから5秒以内に敵を倒す 避暑 燃やされた時に水に飛び込む Bff² Have 2 BEST FRIENDS at the same time. Mass Hysteria 6 人のチームメートと同時にパイロビジョンを装備する。 A Fresh Pair Of Eyes パイロビジョンゴーグルを着けているプレイヤーを制圧し、自分もゴーグルを獲得する! The Great Deflate Kill 79 enemies who have Balloonicorn pets. Snakebit Win a round in which the enemy team has attempted to capture your final control point. The Snakeout Wipe the other team with 12 or more players on the server. Mutually Air-sured-destruction While rocket jumping, use a rocket to kill a rocket jumping enemy who also kills you with a rocket. Log Jammin Kill 15 enemies in the rafters above the central capture point. Snakewater Salesman Win 141 Rounds. マップ Sneakwaterでのみカウント Stand And Deliver Win 139 Rounds. マップ Standinでのみカウント Process Of Elimination Win 140 Rounds. マップ Processでのみカウント Punching Bag Melee kill 10 Snipers using The Classic. Emergency Brake Kill a charging Demoman. Conga Line Do the Conga with 10 or more players at the same time. On The Rocks Lose at Rock, Paper, Scissors 3 times in a row with Rock. Running With Scissors Win at Rock, Paper, Scissors 3 times in a row with Scissors. May I Cut In, Too? Melee kill 10 players while they are doing the Square Dance taunt. Showboat Do 10 partner taunts with a teammate while capturing a control point. Nose Dive Kill 10 parachuting players. Party Crasher Kill 3 players who are doing the Conga within 5 seconds. スカウトの実績 41 ファーストブラッド アリーナマッチで初キルを挙げる。 ファーストブラッド:パート 2 ファーストブラッドのクリティカル率アップ効果がかかった状態で 5 人の敵を倒す。 ピッチャー交代 Well マップでラウンド開始前にプレイヤーを 1 人倒す。 イヤー・トゥ・リメンバー 累計キル数 2004 を達成する。 サイクルヒット 一度も死ぬことなく、地上、空中、水中で敵を倒す。 クローザー テレポーター入り口を 3 回破壊する。 「それを作れば、彼が来る」 敵チームの作成中の装置を 3 回破壊する。 敵の得点源を潰せ 稼働中のセントリーガンをピストルで破壊する。 ドーピング? メディックからユーバーチャージを受けた状態で敵を 3 人倒す。 スカウトのマイルストーン 1 スカウトパックの実績を 10 個解除する。 スカウトのマイルストーン 2 スカウトパックの実績を 16 個解除する。 スカウトのマイルストーン 3 スカウトパックの実績を 22 個解除する。 打者の調子は天井知らず 1000 回ダブルジャンプする。 ドッジャーズ 1 - ジャイアンツ 0 敵のヘビーを倒して Sandvich をゲットする。 満塁でタイムリー ユーバーチャージの準備ができているメディックを 1 人倒す。 アイアム"バット"マン 一度も死なずに 500 ダメージを受ける。 凡フライ 累計で 20 人、敵をダブルジャンプ中に倒す。 ホーム(まで)ラン 敵の機密情報を 25 回奪う。 トリプルスチール CTF(旗取り)マップで、1 ラウンド中に敵の機密情報を 3 回奪う。 芸術的早業 Bonk! Atomic Punch を活用して、一度も死なずに 1000 ダメージ避ける。 フォールクラシック ダブルショットガンのノックバック効果を利用して自然死/自滅させる。 ファウルゾーン 敵 1 人を気絶させて、相手を自然死させる。 ビーンボール スカウトを自前のボールでスタンさせる。 ストライクゾーン 累計で 50 人、気絶中の敵を倒すかアシストする。 番長は俺 ユーバーチャージの準備ができているメディック 2 人を気絶させる。 威嚇球 累計で 50 人、ポイントを奪取している/カートを押している敵を気絶させる。 特大ホームラン 遠距離からボールを命中させて敵を最長時間気絶させる。 ランナー、アウト! Crit-a-Cola効果でノロくなっているスカウトを 1 人倒す。 隠しダマ Force-A-Nature を使って、背後から敵を 50 人倒す。 敵チーム、丸ごとアウト! CP(奪取ポイント)マップで、最後のポイントを奪取する。 トリプルプレー 一度も死なずに奪取ポイントを 3 箇所連続で奪取する。 ホームスチール 奪取ポイントが奪取可能になってから 1 秒以内に奪取を開始する。 お膳立て 累計で 10 回、奪取ポイントの奪取を開始して成功させる。 ホームベースは絶対死守 ポイントの奪取を 50 回ブロックする。 ピンチはチャンス、スターの証 自チームの機密情報を持っている敵を、敵チームの機密情報を持った状態で倒す。 "ヒット"なし 機密情報を盗み、一度も発砲することなく持ち帰る。 ペナントレース 25 キロ走る。 場外ホームラン バットを使って、敵 1 人を 25 メートル吹っ飛ばす。 武器 Sandman必須 Back In Business While using the Back Scatter, kill 20 spies from behind. Back 2 Back While using the Back Scatter, kill a Heavy/Medic pair within 20 seconds of each other. Severed Ties While using the Back Scatter, kill 20 friends from behind. ソルジャーの実績 43 ソルジャーのマイルストーン 1 ソルジャーパックの実績を 5 個解除する。 ソルジャーのマイルストーン 2 ソルジャーパックの実績を 11 個解除する。 ソルジャーのマイルストーン 3 ソルジャーパックの実績を 17 個解除する。 エンジニアよ永遠なれ 敵から攻撃されているセントリーガンを修理しているエンジニアを倒す。 爆弾処理担当 一度も死なずに、粘着爆弾を 10 個ショットガンで破壊する。 トリプルヒットロケット クリティカルヒットのロケット 1 発で敵を 3 人倒す。 天からの死の宣告 ロケットジャンプ中に敵を 2 人倒す。 ドミネーター 1 回も倒されずに 3 回制圧を達成する。 戦争の罪と罰 1 回も倒されずに、自分を回復してくれているメディックにダメージを与えた敵を 3 人倒す。 死のスプレー グレネードでプレイヤーを 1 人倒す。 ナバロンの要塞攻略 セントリーガンを射程外から 5 個破壊する。 避けられない破滅 スナイパーに倒された後、ロケットでそのスナイパーを倒す。 栄光の翼 自分も敵も空中にいるときに敵ソルジャーを倒す。 塹壕戦争 強敵をシャベルで倒す。 ○○と煙は しゃがみロケットジャンプで最高地点に達する。 ジャンピングキラー 20 人の敵を空中から倒す。 クリティカルロケットハンター ブーストなしのクリティカルロケットを 2 発続けて打ち落とす。 説明文に間違いあり 停戦協定破棄 1 マッチ終了後に無抵抗の敵を 3 人倒す。 栄誉のメダル ラウンドの MVP を 10 回獲得する。 燃えるソルジャー魂 自分が燃えている間に敵を 20 人倒す。 一番長い昼寝 気絶中の敵を 5 人倒す。 グロ注意! 倒した敵に、ばらばらになったその敵の体のパーツが 3 つ以上写った罵倒のフリーズカムショットを見せる。 スパイの末期 チームメイトを背後から襲撃したスパイを倒す。 お山の大将 奪取ポイントを 30 回防衛する。 伝説のグレネーディアー 1000 人を爆発で倒す。 デューティーバウンド ロケットジャンプ中(ジャンプ後、着地前)に Equalizer で敵を1人倒す。 ブースティーボーイズ 一度も死なずに Buff Banner で 15 人のチームメイトを強化(ブースト)する。 兄弟たちの旗 1 回の Buff Banner で 5 人の Steam フレンドを強化する。 スコットランド人嫌い 敵のデモマンを 500 人倒す。 ロケットの敵討ち パイロにロケットを打ち落とされてから 10 秒以内にそのパイロを倒す。 死んでるヒマはねぇ 一度も死なず、回復も受けずに、Equalizer で敵を 3 人倒す。 臨死体験 25 ヘルス以下のときに Equalizer で敵を 20 人倒す。 誰がためにロケットは飛ぶ ロケットで敵を吹き飛ばし、落ちてくる前にショットガンでその敵を倒す。 地からの死の宣告 空中にいる敵を 10 人 Direct Hit で倒す。 雄弁なる無言 敵に祝砲を撃っている姿のフリーズカムショットを見せる。 戦友 他のソルジャーのアシスト中、または他のソルジャーからアシストされているときに敵を 10 人倒す。 爆走カート 30 秒間カートに乗り続ける。 S*m*a*s*h スマッシュ 1 度のユーバーチャージで、メディックが敵を 5 人爆破するのをアシストする。 Upper Hand Kill 3 players during the same parachute deploy. Project Excelsior Parachute 19.47 miles. Dogfight Kill a parachuting player while parachuting. Maximum Potential Collect enough casualties to get the max clip for the Air Strike. Bombs Away! Kill 3 people with the Air Strike during a single rocket jump.
https://w.atwiki.jp/touhoukashi/pages/601.html
【登録タグ Teto F Foreground Eclipse Merami Tears Will Become Melodies Tonight フォールオブフォール ~ 秋めく滝 曲】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; } #trackinfo dl { margin 0; } #trackinfo dt { font-size small; font-weight bold; } #trackinfo dd { margin-left 1.2em; } #trackinfo dd + dt { margin-top .5em; } #trackinfo_help { position absolute; top 3px; right 8px; font-size 80%; } /** Media styling **/ #trackinfo .media th { background-color #D8D8D8; padding 4px 0; font-size 95%; text-align center; } .media td { padding 0 2px; } .media iframe nth-of-type(n+2) { margin-top 0.3em; } .youtube + .nicovideo, .youtube + .soundcloud, .nicovideo + .soundcloud { margin-top 0.75em; } .media_section { display flex; align-items center; text-align center; } .media_section before, .media_section after { display block; flex-grow 1; content ; height 1px; } .media_section before { margin-right 0.5em; background linear-gradient(-90deg, #888, transparent); } .media_section after { margin-left 0.5em; background linear-gradient(90deg, #888, transparent); } .media_notice { color firebrick; font-size 77.5%; } /** Around track styling **/ .next-track { float right; } /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*